"Blackwood" update is live!
The Blackwood Update has already landed on the live Warface servers. You are in for the Operation "Blackwood" and the namesake weapon series, the map "Blackwood Base" for the "Storm" mode, several new cool guns, an extended "Idol" series, and much more! Hurry up to try out the novelties!
Click a section in the list below to navigate to the corresponding article.
New Content
Operation "Blackwood"
We are glad to present you the brand new Special Operation "Blackwood" that has already been mentioned in the development roadmap for 2020. The operation will feature one-off bosses, different completion order and other unique features! You join "Omega Black" and set off on your first operation under the command of Oberon White. The goal is to retake the research base captured by Warface forces and prevent Blackwood secret developments from falling into the opponents' hands.
The Operation "Blackwood" is a blend of new mechanics and the most successful gameplay of the previous Special Operations. It will feature bosses with one-off features, a large open location to explore, role separation, teamwork, "meaty" gameplay, and much more. Details.
The SpecOp "Blackwood" employs a cyclic reward system already familiar to you from "Hydra". A week is allotted for mission completion. During this time you can destroy bosses in different order. Once the cycle is over, you will automatically receive from one to three boxes with a reward. Therefore, each time you complete the operation you need to kill a new boss last. Details.
Profile decoration with the spoils of war is always the best part. The new Special Operation is rich in unique achievements. Collect them all to prove your skills. Ave, Blackwood!
Map "Blackwood Base"
A new map "Blackwood Base" for the "Storm" mode inspired by the Operation "Blackwood" has already appeared in the game. It features a unique environment, excellent player "readability" on the ground, impressive detailed elaboration of objects and their customization depending on the side for which you fight. "Blackwood Base" has a unique charm and individuality that perfectly fit the classic gameplay of the mode. Details.
Win, succeed and earn unique achievements. Only the best fighters will be able to proudly decorate their profiles with these memorable distinctions. Become one of them!
Blackwood Weapon Series
By completing the Special Operation "Blackwood" you will be able to earn unique weapons of the "Blackwood" series. Including such arms as F90 MBR, Tavor TS12 Custom, ACR CQB Custom, H&K G28 and M134-GAU19b Hybrid. By killing opponents with the guns of this series, you can add a new stripe to your achievement collection. Details.
By killing 10 000 enemies with the Blackwood guns, you can unlock a new distinction — the stripe "Dark Choices".
Howa Type 89 Custom
We are glad to present you the Howa Type 89 Custom - a new powerful weapon in the Rifleman’s arsenal. As for combat performance, the AK-12 and the CZ 805 BREN A2 are its closest rivals. Among the main advantages of the Howa Type 89 Custom are its superb damage, and good range. In addition, the gun is effective at any distance; it can kill your enemy with a single headshot. Moreover, the arm boasts a comfortable recoil and three unique accessories. Details.
By killing 999 enemies with the golden version of this weapon, you will be able to get a sleek stripe.
M4 Custom
This Engineer primary can compete in efficiency with the most popular PvP guns. A more manageable recoil, greater range and slightly increased head damage distinguish the M4 Custom from another recently presented novelty Cobalt Kinetics Stealth Pistol. Among other weapons, the carbine also stands out due to its flashy looks while four unique attachments make this gun even more desirable! Details.
ACR CQB Custom
Another novelty for "Engineers" that will definitely appeal to you is the ACR CQB Custom! It is a utility arm since it is lethal at close and medium distances. Thanks to a high-capacity magazine and excellent sights, the ACR CQB Custom will be able to become one of the best PvE guns for Engineers. Details.
Extended "Idol" Series
The "Idol" series has been extended with new weapons which depict the most recognizable attributes of such a popular cultural phenomenon as "retrowave" - sunset and palm trees on the coast of Miami or Los Angeles, designed in neon colors. “Idol” will appeal to many users apart from romantics nostalgic for the 80s. The series includes some of the most popular guns in the game: CZ 805 BREN A2, Kel-Tec KS7, AM-17, SV-98, Maxim 9 and the Balisong Knife. Although futuristic supercars have not yet appeared in Warface, the new “Idol” items will become a bright neon touch of this update.
By eliminating opponents with the "Idol" weapon series, you can get a unique badge, mark and stripe. If you want to get your hands on even more achievements, earn expert stripes of any gun model!
Fragmentation Grenade FG4
The line-up of offensive weapons has been expanded with a new fragmentation grenade FG4. It offers an increased range and higher damage than the M26, but since it is heavier, the FG4 can be thrown at relatively short distances.
Other Changes
Important
- Boxes with Cobalt Kinetics and Typhoon F12 Custom Weapon Crafting Cards have been reworked. Now they yield more cards.
Weapons and Gear
General
-
F90 MBR:
-
increased mag capacity (from 35 to 36);
-
reduced recoil;
-
slightly reduced maximum spread in the aiming mode while jumping and sitting;
-
increased ammo (from 210 to 216).
-
- Updated weapon rarity categories.
-
The list of possible rewards for future Ranked Matches seasons now includes "Spectre" gear ("Sigma" and "Beta") for all classes.
-
Added the possibility to adjust the speed of the observer’s camera using the mouse wheel or the Ctrl / Shift keys on the left.
-
Added the achievement "Hydra Veteran". We will tell you more about the methods to get it in a separate article.
-
Updated the loading screen image.
-
Changed the music theme.
-
Made localization edits.
Bug Fixes
Important
-
Fixed an error due to which in the first-person observer mode the sounds had incorrect positioning, due to which they felt “like heard in the third person view” and did not always coincide with the actual actions of the character. In some cases, it might seem that you heard someone else's steps instead of the steps of the observed player.
-
Fixed one of the game client vulnerabilities employed by developers of illegal software.
General
-
Fixed an error due to which the game client could freeze when taking a screenshot during the introductory video.
-
Fixed a bug due to which in some cases the character's legs lagged behind the body when viewed in the first person in PvP matches.
-
Fixed an error due to which, in some cases, upon starting to defuse a bomb, the model of the character's lower part of the body could disappear in the first-person view.
-
Fixed an error wich caused an incorrect display of the SED machine gun overheat indicator.
-
Fixed an error due to which in case of a character's death during a network lag, the camera behaved unnaturally, and the weapon hung in the air.
-
Fixed an error which caused an incorrect display of the character’s right hand when using a defibrillator or grenades.
-
Fixed an error which could cause the game client crash when starting a PvE mission if the character was equipped with the Gorgon Sniper skin.
-
Fixed an error due to which the notification about the restricted use of the game chat was not displayed.
-
Fixed an error due to which the scrolling of the list of special operations with the mouse wheel worked only in one direction.
-
Fixed an error due to which the choice of the class in the game store changed the current class.
-
Fixed an error due to which in case of a character's suicide (for example, a grenade was not thrown before the timer expired), the camera behaved unnaturally, and the weapon hung in the air.
-
Fixed an error due to which the player did not see teammates' claymore icons if he or she joined the match after they had been planted.
-
Fixed an error due to which, in some cases, the weapon disappeared from the character's hands when moving from the Inventory to the Shop and back.
-
Fixed an error due to which the character's right shoulder was displayed incorrectly in the prone position when viewed in the third person.
-
Fixed an error due to which the character's back assumed an unnatural position when jumping forward with the primary weapon in the third person view.
-
Fixed an error due to which the Warface Dollars counter might work incorrectly while crafting weapons in the crafting system.
-
Fixed an error due to which the free camera did not work in the spectator mode.
Weapons and Gear
- Golden Kel-Tec SUB2000: fixed an error due to which the actual hit spot of bullets did not coincide with the front sight.
-
АМ-17:
- fixed a bug due to which kills did not count for unlocking the "Russian Punisher" achievement;
- fixed a bug due to which icons in the camo menu were located at different heights.
- Escort Boots: fixed a bug due to which the item description featured incorrect parameters.
PvP
-
“Highhill”: fixed a bug due to which there was an unintended collision at a certain place on the map.
-
"Factory": fixed a bug due to which at point 2 it was possible to plant a bomb in an unintended place.
-
“Palace”: fixed a bug due to which the player could throw a bomb in an unintended place where it was impossible to pick it up.
-
“Deposit”: fixed a bug due to which the player could capture launch codes from an unintended position.
PvE
-
"Mars", Act 1:
-
fixed a bug due to which in some cases the player could fall through the level geometry.
-
fixed a bug due to which players could employ an unintended game advantage.
-
"Cold Peak": fixed the incorrect cost of some items purchased for resources.
-
"Cold Peak": fixed a bug due to which in some cases the server was disconnected.
-
"Pripyat", Act 2: fixed a bug due to which in some cases enemy turrets did not fire at the player.
Known Bugs
-
Operation "Blackwood":
-
the portable turret can be placed at the barricade installation site, which will lead to further incorrect display of both models;
-
the damage indicator appears when shooting at the Quant even if it has already been knocked down;
-
the portable turret model is incorrectly displayed in the character’s hands when being raised;
-
grenade launcher icons are displayed during the battle against the boss even if boxes with them are inaccessible to players;
-
the player can finish the Quant only if he or she does not sprint or jump up to him.
-
Good luck in combat!