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Classes

Beginner’s Guide
Classes
Classes in Warface

Rifleman

Rifleman is the standard soldier class and is a well-balanced, all-round combat role. Riflemen should not be mistaken for mere "grunts," and provide the core firepower needed to advance the cause of their team. Sustained mid- to long-range firepower, matched by the ability to throw a variety of different grenade types and use grenade launchers, makes the Rifleman a versatile asset. These soldiers also have the unique ability to carry ammo packs, allowing them to replenish ammo for themselves and their teammates – a quality that is especially important in long cooperative missions.

  • Starting Gear:
    • Assault Rifle: R4A1
    • Secondary Weapon: High Powered Pistol
    • Melee: Executor Knife
  • Special Actions: Resupply ammunition
  • Tactics:
    • Engage from afar and lead the line into critical areas
    • Overwhelm the enemy by providing a constant flow of ammo to your teammates

Engineer

The Engineer fulfills three major roles on the battlefield. First of all, Engineers can lay directional mines to secure areas and stop enemies in their tracks. Their second role is as a supply man; repairing damaged armor for both teammates and themselves. Finally, Engineers are very skillful with explosives, enabling them to plant or defuse bombs faster than other players. The Engineer's main weapon is an SMG, which is ideal for medium- to short-range combat.

  • Starting Gear:
    • Submachine Gun: ZX84 SMG
    • Secondary Weapon: High Powered Pistol
    • Melee: Executor Knife
  • Special Actions: Restore armor and plant directional mines
  • Tactics:
    • Use directional mines in front of doors or on street corners to retain the element of surprise
    • Help your teammates survive longer in critical situations by restoring their armor

Medic

This is the traditional "healer" class, providing a pivotal support role in any battle. Medics are capable of healing both themselves and their teammates by using their Med Kit, but can also grant the gift of life to fallen allies by reviving them with a defibrillator. A skillful Medic can revive many fallen teammates throughout a difficult mission. As well as restoring the health of those on their side, Medic's carry a shotgun that ensures enemies they encounter at close range are unlikely to be quite as glad of their presence.

  • Starting Gear:
    • Shotgun: Richmond 770
    • Secondary Weapon: High Powered Pistol
    • Melee: Executor Knife
  • Special Actions: Heal and revive allies
  • Tactics:
    • Heal your teammates to provide endurance against strong enemies
    • Also, defibrillators can serve a deadly double purpose

Sniper

When performing their job effectively, Snipers are a deadly, unseen force that can frustrate enemy plans with a single bullet. Able to fire further and with greater accuracy than any other class of soldier, these silent assassins should seek out concealed locations from which to pick-off opponents with their rifle. At close-range, Snipers are no match for well trained enemy soldiers. But then again, a good sniper will never let the enemy get too close.

  • Starting Gear:
    • Sniper Rifle: SVK
    • Secondary Weapon: High Powered Pistol
    • Melee: Executor Knife
  • Special Actions: Take down critical targets from afar
  • Tactics:
    • Use heights and zoom mode to your advantage
    • Keep your enemies guessing by relocating through the firing line, which makes you difficult to spot