The renovation of Warface in 2020
Throughout the article – you’ll see the pictures of the new content that has already landed on Warface servers with the March update.
Let’s start with the main outline. We can call 2020 the year of the renovation of Warface. We plan to focus on two areas: creation of high-quality content (new Special Operations, PvP maps, or weapons) and the reworking of technical game aspects.
As for the key changes, let’s look at the technical side, and the game interface update first of all. We are working to bring it to modern standards both visually and technically; moreover, it should make it possible for us to make changes faster.
In addition, the introduction of in-game crafting is a very important feature. The new system will diversify the game content and give players more opportunities to receive rewards and goals to achieve in Warface. The updated clan system will improve users’ social engagement and provide a foundation for its further development in 2021. Soon we will share more detailed info about specific changes of the last two areas.
Finally, we plan to completely redo the initial game stage, thus, showing all the diversity of the content and provide objectives that will help beginners better navigate Warface.
We decided to modify PvE missions. This measure will allow for further development of this part of the game. We understand that the removal of some old content can upset our active players; nevertheless, this step must be taken to improve the experience of beginners who try Warface for the first time.
We also agree that it would be unfair to simply remove certain content. That is why we decided to create new PvE missions based on separate stages of Special Operations.
Upon releasing new Special Operations, we will be able to elaborate PvE missions that will allow to study separate phases of Special Operations in greater detail and get prepared for the marathon – completion of a Special Operation from beginning to end. We have many more interesting ideas for the development of unique PvE missions, but these are plans for 2021.
Old missions hinder beginner adaptation in a way. PvE missions are perfect for getting used to Warface. The majority of new players start their in-game career from them. Nevertheless, in the framework of surveys we often receive feedback indicating that the graphics are poor and users refuse to play despite the fact that the game offers lots of more modern and higher quality content. Users simply do not have enough time to try it.
Special Operations in this sense are more difficult to complete, even at an easy difficulty level. Therefore, no matter how hard and sad it is to remove part of the content, the present time requires changes. Such steps are necessary to meet modern standards and remain competitive in the market.
These are our current plans. Meanwhile, we are preparing a survey where players would be able to share their suggestions and opinions on the topic. Depending on the feedback, our plans for PvE missions may be readjusted.
The original netcode was developed according to the modern at that time but now outdated standards. It was game client (not server) oriented which could lead to poor synchronization of players’ actions in several places at once - on the server, on the user's screen, on the screens of other players.
The new system, in its turn, uses up-to-date technologies and facilities allowing to process all events exclusively on the server side and create an absolutely identical picture for all players.
While launching the new system, we faced some unexpected problems, but the development team managed to promptly fix them.
Stay tuned!