April update – now in game
Soldiers!
April update has finally arrived! New TDM map “Phantom Zone”, new weapons, rebalanced old weapons and bug fixes - everything you have been waiting for.
WEAPONS
M48 Bowie Knife
A new addition to the legendary tier – Bowie knife, a national legend and a legacy bearer in the USA. Warface will feature its M48 variation produced by United Cutlery.
The damage and speed of its quick attack (LMB) are comparable with the ones delivered with an axe or a katana, whereas the damage of the heavy attack (RMB) is enough to kill players wearing Corundum vest with one strike.
Don’t forget about the achievements! For killing 10 000 and 25 000 enemies with this knife you will receive “Knife fight” and “Remember Alamo” stripes respectively!
M48 Bowie knife is an arsenal weapon, and it is unlocked through arsenal points you receive by playing the game. The players that have just started unlocking the legendary tier have a higher chance of unlocking the knife first. That is, new players will not need a lot of arsenal points and time to get the knife unlocked.
Remington MSR
Remington MSR, or Modular Sniper Rifle, is the next high-caliber weapon to appear in the game. It will be added to the game a little bit later. Follow the news to learn more!
SMG-9 Ares
Increased damage (up to 63), range (up to 8.5 meters) and head multiplier, as well as the zoom-in time. The changes affect all versions of this weapon.
Shotgun rebalance
We have rebalanced the damage, range and recoil of a wide range of some of your favourite guns. Here is a table of full changes.
Viper |
Increased range (up to 4 meters) Decreased rate of fire (down to 280) Increased aimed accuracy (up to 63) Increased hipfire accuracy (up to 38) Reduced recoil Reduced time to aim |
Richmond Nova Tactical |
Increased damage (up to 704) Increased aimed accuracy (up to 74) Increased hipfire accuracy (up to 60) Reduced damage drop at max range |
MC 255 12 |
Increased range (up to 6 meters) Increased aimed accuracy (up to 72) Increased hipfire accuracy (up to 55) Reduced time to aim |
PEG |
Increased range (up to 4.5 meters) Increased rate of fire (up to 200) Increased aimed accuracy (up to 70) Increased hipfire accuracy (up to 51) Increased recoil Reduced time to aim |
Richmond M4 Super 90 |
Increased range (up to 6 meters) Increased rate of fire (up to 200) Reduced recoil Reduced time to aim |
PHS-12 |
Increased damage (up to 700) Increased range (up to 5.5 meters) Increased rate of fire (up to 77) |
PHS-15 |
Increased damage (up to 705) Decreased aimed accuracy (down to 69) Reduced damage drop at max range |
Kite Pump |
Increased damage (up to 670) Increased minimal damage Reduced damage drop at max range Reduced spread |
Richmond 870 RIS |
Increased range (up to 6.5 meters) Increased rate of fire (up to 87) Increased aimed accuracy (up to 75) Increased hipfire accuracy (up to 61) Reduced damage drop at max range |
Boas |
Increased range (up to 6.5 meters) Reduced time to aim |
Piledriver |
Increased range (up to 5 meters) Reduced recoil
Reduced time to aim
|
Striker |
Increased rate of fire (up to 160) Reduced recoil |
New map "Phantom Zone"
A new Team Deathmatch map is finally here, the “Phantom Zone”. Warface will clash with Blackwood in Pripyat, one of the most atmospheric ghost towns in the world, the one you can also see in the corresponding Special Operation. Anyone leaving the battlefield will inevitably die of radiation poisoning!
Mikhail Khaimzon, the creative director of Crytek, has much to say about the new map. Watch the video diaries to learn more!
SMOKE AND FLASHBANG VISION FIXED
It is no longer possible to see through the smoke and ignore the flashbang effect.
OTHER CHANGES
- Arsenal progression has become smoother. The overall number of arsenal points needed has been decreased by approx. 20%. Please note that we have recounted your VP progress according to the new system. The percentage of the progress remained the same: that is, if you made 50% progress towards the item you want to unlock, you will have exactly the same percentage after the recount, even though the VP number will be different.
- Knockback grenades. Knockback grenades have been removed from the shop, including side drops from the random boxes. This does not affect the grenades that players currently have in their warehouses.
- Repair cost of the following weapons has been decreased: AC7, R60E4, RST-14, Anatolia RK-102 (regular and "Atlas"), SX-41 (regular and "Anubis"), MT-19, TT?3000 (regular, "Anubis" and "Radiance"), AP-84 Custom "Atlas", Q-88, B-5000 (regular and "Anubis").
- The following melee weapon skins have been reworked: Ultra Marine knife ("Urban", "Desert" and "Wilderness"), Utility knife ("Urban", "Desert" and "Wilderness"), Katana ("Mk.60 Mod" ? "Special Forces"). Now the camo also covers the blade.
- Firing visuals while using the following weapons have been improved: Python, High Power Pistol, M9A1 and MD9.
- PvP, Premades: specific game modes now have different restrictions regarding the number of players in premade parties that can join the game: Battle Royale – no more than 1, Free for All – no more than 5, other modes – no more than 3.
- Now after certain actions (e.g. planting the bomb or jumping over an obstacle) players have a quicker weapon animation that allows shooting earlier than before. This change only concerns the guns with a special animation.
BUG FIXES
- PvP, Ranked matches: some cases of players not retaining their KDA after the reconnection have been fixed.
- PvP: "Storm": "Wharf": it is no longer possible to get stuck in certain places.
- PvP: "Storm": "Wharf ": thrown grenades no longer get stuck between the cables in the upper part of the fence.
- PvP: "Storm ": "Wharf ": it is no longer possible to get to a position that gives unintended advantage in the match.
- PvP: "Plant the Bomb": "Destination": objects destroyed by the blast now reset in the beginning of the next round.
- PvP: "Destruction": "Towers": it is no longer possible to get to a position that gives unintended advantage in the match.
- PvP: "Bag and Tag": "Coliseum": some visual artifacts have been fixed.
- PvP, Chat: chat now opens automatically upon entering the game room.
- Special Operation “Pripyat”: it is no longer possible to spawn inside of an object and get stuck in it.
- Special Operation “Pripyat”: enemies no longer spawn out of the wall.
- Special Operation “Anubis”: it is no longer possible to kill the enemies through the wall.
- "Russian Punisher" achievement: now kills from Viper Halloween Skin, as well as SMG-19 Wisent Halloween and Evil Santa Skins count correctly towards the achievement.
- “Harvester of Pain" achievement: now kills from gold CCR CQB count correctly towards the achievement.
- Smoke grenades: the pin no longer interferes with the character’s fingers.
- Female Nanosuits: animation of armor repair in prone position is now displayed correctly.
- Basic Scope (x5.5 Zoom): the crosshair is no longer that big.
- Sniper Scope (x4.5 Zoom): visual artifacts while zooming have been fixed.
- M217 (all versions): reload animation has been fixed.
- Python: zoom-in without attachments has been fixed.
- Interface: “Full screen” option in graphics settings has been fixed.
- Animation: there is now no animation delay after you get knocked down.
- Animation: team climbing with a mine in hands is now visually correct.
- Fireworks grenade: item icon in shop and inventory has been fixed.
KNOWN ISSUES
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If you have encountered the "WINDOWS CANNOT VERIFY THE DIGITAL SIGNATURE" error follow the solution described in this article.
See you in game!