Soon in game: weapon balance fixes
The next game update will bring improvements to several shotguns and the SMG, Magpul FMG-9. Arsenal progress — vendor points gain — will become more fluid as well.
SHOTGUN IMPROVEMENTS
These will arrive in the shape of adjusted damage, range, rate of fire and recoil values in the older shotgun line-up. Note that these changes will affect all variants of the weapon (i.e. regular, golden, skin-modded or elite). Let’s get to the changes, listed below.
Viper |
Increased range (up to 4 meters) Decreased rate of fire (down to 280) Increased aimed accuracy (up to 63) Increased hipfire accuracy (up to 38) Reduced recoil Reduced time to aim |
Richmond Nova Tactical |
Increased damage (up to 704) Increased aimed accuracy (up to 74) Increased hipfire accuracy (up to 60) Reduced damage drop at max range |
MC 255 12 |
Increased range (up to 6 meters) Increased aimed accuracy (up to 72) Increased hipfire accuracy (up to 55) Reduced time to aim |
PEG |
Increased range (up to 4.5 meters) Increased rate of fire (up to 200) Increased aimed accuracy (up to 70) Increased hipfire accuracy (up to 51) Increased recoil Reduced time to aim |
Richmond M4 Super 90 |
Increased range (up to 6 meters) Increased rate of fire (up to 200) Reduced recoil Reduced time to aim |
PHS-12 |
Increased damage (up to 700) Increased range (up to 5.5 meters) Increased rate of fire (up to 77) |
PHS-15 |
Increased damage (up to 705) Decreased aimed accuracy (down to 69) Reduced damage drop at max range |
Kite Pump |
Increased damage (up to 670) Increased minimal damage Reduced damage drop at max range Reduced spread |
Richmond 870 RIS |
Increased range (up to 6.5 meters) Increased rate of fire (up to 87) Increased aimed accuracy (up to 75) Increased hipfire accuracy (up to 61) Reduced damage drop at max range |
Boas |
Increased range (up to 6.5 meters) Reduced time to aim |
Piledriver |
Increased range (up to 5 meters) Reduced recoil
Reduced time to aim
|
Striker |
Increased rate of fire (up to 160) Reduced recoil |
SMG-9 Ares
The Magpul FMG-9 submachine gun will also be improved. These changes will affect all variants of the weapon.
SMG-9 Ares |
Increased damage (up to 63) Increased range (up to 8.5 meters) Reduced time to aim Increased headshot and leg hit multipliers |
ARSENAL PROGRESS CHANGES
Vendor Points gain will become more fluid and the total amount of points needed will be reduced by some 20%!
Please note that all the abomentioned details are preliminary and may be subject to change after testing.