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Update - 17.05.2023

Kategoria: Opis patcha

During the update installation, all game settings got reset to default: you might have the voice chat disabled and the video quality set to “High”. Please, check your settings and set them to your preferred parameters. We are sorry for any inconvenience caused.


An Update has been installed on the game servers. Waiting for you are the dangerously cool "Outlaws" event, in which you’ll be playing in the "Domination" mode, thematic novelties, including a new arm in the medics’ arsenal — the Kalashnikov USA KHAOS, improved versions of the older Cobalt Kinetics guns and their golden versions, some reworked interface elements, and a bunch of bug fixes. 

Previous version

New Content

The in-game event "Outlaws"

The Outlaws event is live! Play in the "Domination" mode, complete special operations "Black Shark", "Blackout", and "Pripyat", and the "Retaliation" PvE mission. The system is the same as in the previous events: play the event mode and earn extra currency in PvE to spend in the event shop.



In the PvP mode, you’ll be playing in the "Domination" mode on the "Sirius" and "Armageddon" maps. In order to win, you’ll need to capture and hold more bases than the opponent. The maps’ visuals have remained unchanged, they’re still the classic old locations you are used to.

To start playing, simply start a match from the event interface. The map will be chosen randomly, and you can play in groups of up to 8 pack members. The currency is credited for every PvP match in the event mode, its amount will depend on your personal efforts, as well as your team’s results.


In PvE you’ll be able to earn currency:

  • by completing the "Black Shark", "Blackout" and "Pripyat" special operations (all difficulties);
  • by completing the "Retaliation" mission.

You can invite up to 2 people to play with, both in Quickplay and in Custom Rooms. For completing the event missions, you will get both the event currency and Crowns.


The "Retaliation" mission is also back in rotation. You'll be able to access it from the event interface. In this mission, you'll be fighting on the side of Blackwood. The goal is to search through the enemy logistics base and find out, what kind of secrets the foe is hiding. The gameplay is diverse: you'll meet security stuff of different difficulty levels, turrets, claymores, electrical traps, and the final boss — a helicopter. Furthermore, you can complete mission's stages (the terminal activation) in three different ways: a difficult but fast one, one of medium difficulty and length, and an easy but time-consuming one. The choice will depend on the amount of terminals you're ready to simultaneously activate.

Currency gain and rewards

The matches in those modes are your main and stable source of currency, but if you need more, you can always complete the event contracts. You have 7 contracts in total: 2 daily ones (one for PvP and one for PvE) and 5 one-timers (for dealing damage and eliminating enemies). Similar to Crowns, the event currency is calculated both from the overall mission score, and the completion time, but not more than once a day.

Click the image to see the list of tasks and rewards.

Click the image to see the list of tasks and rewards.

Click the image to see the list of tasks and rewards.

Click the image to see the list of tasks and rewards.

Click the image to see the list of tasks and rewards.

Click the image to see the list of tasks and rewards.

In the shop line-up, you’ll find the weapon and camo series "Cavalry" (AK Alpha, Typhoon F12, Sentry 12, Kriss Super V Custom, CDX-MC Kraken, and Kel-Tec RDB-C) and the "Highwayman" weapon series. In the showcase, you’ll find lucrative deals with a price reduction of up to 40% on parts and models from the previously released series. This time, the event showcase doesn't guarantee free prizses in the first slot, nor a reward for a chain of openings.

Kalashnikov USA KHAOS

The Medic’s arsenal has a new addition in the form of a semi-automatic version of a 12-caliber shotgun. The weapon uses a gas-operation system similar to that of some legendary Kalashnikov models. In the game, the arm is aimed to better the medics’ weapon ergonomics by increasing the rate of fire, as well as the weapon changing and reloading speeds, compared to the nearest competitors.

The characteristics of the Kalashnikov USA KHAOS can be adjusted with mods. With a unique "Jury-Rigged" mod you can switch the weapon’s firing mode into bursts-of-2, increase accuracy, yet decrease its damage and range. The other unique mod—"Trick Shot"—significantly increases the gun’s accuracy in jumping and adds extra movement speed.

The model is available in gold as well, it offers better damage and fire rate.


  • The "Myth" series got two new additional models: Kalashnikov USA KHAOS and Cobalt Kinetics Stealth Pistol.

Improvements of Old Weapon Models

The modification system has been expanded with the addition of some older models. Among those are Cobalt Kinetics Stealth Pistol and Cobalt Kinetics Twenty-Seven that you can now modify with mods. Furthermore, they’ve received a solid increase in their base characteristics.

Cobalt Kinetics Stealth Pistol

The weapon’s recoil has been tweaked, its damage and damage multipliers to the head and torso have been increased. On top of that, its fire rate and range have been improved, and the damage reduction by distance reduced. There’s also a golden version that differs from the regular one not only in its gorgeous appearance but also better rate of fire and range.

The model supports two unique mods. The first one offers a boost to the fire range, damage, and torso damage multipliers. The second one increases fire rate, reduces recoil, and significantly boosts head damage multipliers.

Cobalt Kinetics Twenty-Seven

The recoil has been changed, and the damage multipliers to the body and extremities have been increased for this model. There’s now also a golden model that boasts a more spacious magazine and a higher rate of fire.

The first of its two available mods, "Double Tap", allows switching the Cobalt Kinetics Twenty-Seven’s firing mode into burst-of-2 by lowering its fire rate and aiming speed, but increasing the base damage. The "Illegal Rejiggering" mod changes the firing mode into an automatic one, and decreases the damage and range. Both mods reduce the model’s recoil.

Content Changes

"Inbox" and "Boosters" Sections

The main menu interface has been changed, and new sections have been added. Now they look more modern and concise, and the players will have a better understanding, what’s going on in there. 

The "Inbox" section
  • All the messages in the inbox are now divided into categories. The message’s icon will now show what kind of notification you’ve received (for example, a weapon’s expiration, an item received, an invitation to a clan).
  • A hotkey to quickly clear all notifications has been added — R.
The "Boosters" section
  • Now, by clicking on any booster will open an additional pop-up window with full information about the selected booster: what it does and how many you have in stock.
  • In this pop-up window, you’ll find a button to go into the "Boosters" section in the store.
  • The "Settings" button has been moved to the lower right corner of the interface (next to the currencies).
  • The "Exit" button has been moved to the lower left corner of the interface
  • The exit confirmation window retained its usual design.

PvP Map Rotation

For a limited time, the maps for the Domination (Sirius and Armageddon) and the Destruction (Hollywood and Lighthouse) modes are coming back. Seize the opportunity to play on your favourite locations and get map achievements (if you haven’t got them yet).

Weapons and Gear

  • Sentry 12: increased the amount of parts that you can get for the model’s mastery progression (to 770).
  • Kel-Tec RDB-C: increased the amount of parts that you can get for the model’s mastery progression (to 800).
The players who have already fully unlocked the weapons’ progressions will get extra parts proportionate to the amount they would’ve got in the updated progression.


  • Solo mission: updated the preview image when choosing the mission.
  • Updated localisation: added some missing in-game and item description texts, fixed some inconsistencies.
  • Updated some item icons.

Bug Fixes


  • Fixed a bug that caused a significant FPS drop when the player switched weapons in the Inventory.

Weapons and gear

  • Throwing Tomahawk: fixed a bug, due to which the device could damage shield bearers, ignoring their shields.
  • Flaming Helmet: fixed a visual artefact, making the helmet’s texture too dark.
  • Cobalt Kinetics Twenty-Seven: fixed a bug, due to which the serial versions’ silencer characteristics would be different from that of the base version.
  • Rainforest HK433: fixed a bug that caused visual artefacts to appear in the first-person view after installing a unique mod.
  • Undead Benelli M2 SP: fixed a bug, due to which the additional geometry on the scope in the ADS mode would be incorrectly displayed in the first-person view.
  • Undead Vigilance Rifles A-M20: fixed a bug, due to which a different model was mentioned in the title and description of the achievement for eliminations with this model.
  • SIG MPX Copperhead: fixed a bug, due to which only the right weapon (double-wield version) would sometimes appear in the character’s hands when picked off the ground.
  • SAR Team Medic Suit: fixed a bug, due to which the character’s hands would disappear in the first-person view when helping to climb.
  • Class devices (such as the Medkit or the Armour Kit): fixed a bug, due to which the active item in the character’s hands would automatically switch to a primary weapon when the device’s charges had been depleted.
  • Ultra-rare SMG Scope (only for the golden versions): fixed a bug, due to which the scope’s lens would look too dark in the ADS mode.
  • Stun grenade: fixed a bug, due to which the player could notice visual artefacts when standing in the smoke screen and having adaptive graphics settings on.


  • "Yard": removed the crate on the offenders’ base that allowed to throw a bomb without the ability to pick it up later.
  • Spectator mode: fixed a bug, due to which the character’s name in the first-person view was not displayed.
  • RM: fixed a bug, due to which a new account would receive 30 Ranked currency points after reaching the 26th rank (the currency is only credited for matches and advancing the leagues).

PvE and SpecOps

  • "Sunrise", "Rift: Revelation": fixed a bug, due to which the final boss would receive fire damage after the Molotov was activated.


  • "'Part' time job" contract:
    • fixed a bug that allowed to do the contract’s tasks after it’s been completed, regardless of the time until its reactivation;
    • the first task of the contract has been changed: now you have to win 10 times in PvP or SpecOps (used to be 15).
  • Crafting system: fixed a bug, due to which old currency icons would be displayed in the card swap winsow.
  • Fixed a bug, due to which the "Enable high icon resolution" option would not be saved and be reset after any played match.
  • Fixed a bug, due to which the blinding effect from the stun grenade would sometimes be absent on certain graphics settings.
  • Fixed some crash causing bugs.

Known Issues

In the event, the players will get event currency and Crowns for completing the missions. However, the notification will only show information about the event currency — the Crowns will automatically be credited to your Crown funds.

Rev up those engines and rush into battle! See you in the game!

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