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Seasonal Update "Hidden War": Full Change Log

Contents

Click a section in the list below to navigate to the corresponding article.


New Content

Contract System

There is a new contract system, which is completely different from the previously existing mechanics. The updated contracts work very simply:

  • in the main menu and the lobby, the player goes to the "Contracts" section (available on the top panel);
  • a special menu allows you to see all the available contracts and information about them (execution conditions, activation costs, progress status and reward upon completion);
  • some contracts can have a certain fee (for example, WF$), but the reward for their completion is higher;
  • there are two types of contracts: a one-time set of tasks or a sequential chain of them;
  • a player may have an unlimited number of active contracts at the same time.
  • some contracts have time constraints; offers like those may disappear at any time.
This new contract system will help to diversify the gameplay and will give players an opportunity to receive even more game incentives: soldiers will be able to set certain goals and get bonuses (for example, weapons, equipment or consumables).

Kalashnikov MP-155 Ultima

We are glad to present you a new powerful shotgun manufactured by the Kalashnikov concern. It boasts a high range and medium rate of fire, which are offset by significant recoil. In terms of specs, the model will resemble the Chiappa Triple Threat, but with a lower rate of fire and the possibility to perform more shots without reloading.

The weapon is not yet available, the model will be fine-tuned in next patches.

Steyr Scout Special

The arsenal of Snipers has been replenished with a special version of the legendary bolt-action rifle. The looks of this model have been redesigned, and additional attachments can be mounted on the arm. The special version differs from the regular one thanks to its range of fire, which is compensated for by slight differences in accuracy and rate of fire. The novelty comes equipped with unique attachments: a silencer and a bipod (folded and unfolded).

The specs of the rifle are indicated taking into account the installed attachment - a unique silencer. We will tell you more about the ways of distributing the arms in future publications. Stay tuned!

Seasonal Content

"Ruins" map ("Capture")

The new map for the "Capture" mode will greet you with a tropical climate and the possibility to use a variety of strategies. The confrontation between Blackwood and Warface will unfold in hot Africa among the rubble of the ancient ruins, which have prepared some treacherous surprises for those who dare explore them.

The goal of the attacking team is to capture the box with the decryption code. The task of the defending team is to prevent the secret data from being stolen, no matter what.

The jungle and the stone tunnels are full of dangerous zones that can be used to obtain tactical advantages and restrict the enemy’s maneuvers. Lure the enemies into ancient traps, by changing the location’s topology during the game with levers and switches. Well-thought-out tactics will help you win and obtain the coveted achievements!

"Hidden War" series

The appearance of the new series will satisfy even the most discerning gun connoisseurs. They have a stylish design, great variability of patterns, as well their key feature, unique eye-catching elements inherent in every model that will certainly not leave you indifferent. Some guns have exclusive external elements that enhance the usual models and give them a fresh coat of paint. Check out how cool they are!

"Pyrite" series

The frames of the models from the new series are decorated with a gold pattern using geometric motifs. It resembles a scratch card for travelers that you need to scratch out if you’ve visited certain places in the world. You also have a difficult journey ahead 一 so grab the new guns to learn about the new game content with them!

"Hidden War" gear

A new special set of "Hidden War" gear has appeared in the seasonal update. The pack includes a helmet and a vest for all classes (except for SEDs). The specs of the new set are the same for each class. The "Hidden War" gear will allow you to diversify equipment to fit different needs of your fighter, combining new elements with the already existing ones.

We plan to add these items as a reward in the new contract system. In addition, the "Hidden War" gear is prohibited in Ranked Matches. Your opinion on these matters is very important to us: is it necessary to lift the ban? What do you think about the gear specs? Tell us about your impressions and opinions in the discussion of the article!

Bats

Have you been waiting to give your opponent a proper beating, but doing that with a toy hammer was a bit too difficult? No problem! Now we have some serious novelty 一 the bat. You don’t have to shy away from the appearance of the weapon. Just equip the bat and demonstrate the most serious intentions in a fight! The weapon is available in several variants, which differ from each other substantially. In addition, we have prepared some camouflages for the new arm.

The "Viridian" series

Just one look at this novelty, will probably remind you of a couple of popular films about the not so friendly guests from other planets and dimensions. The frame of the models from the new series is styled in dark colours using contrasting green inserts. They shine beautifully, as if filling the weapon with unearthly power. Give in to the temptation — bring these guns into your next battle!

"Valkyrie", "Santa Muerte" and S.T.A.B. Packs

We present new sets that include thematic content: a special character skin, a weapon series and camouflages, charms, achievements, as well as special contracts that will be available in the future. These packs are a continuation of "Sandstone" and repeat its overall concept: you will learn the story of the characters and their personas, and you will also be able to try out a special set of items.

We will reveal the details in future news articles.

New charms and achievements

As per tradition, we have prepared a huge set of achievements, as well as a collection of thematic charms for the new season. Customize your guns, earn unique badges, install them in your profile and stand out among your opponents!

You can get everything listed above in a variety of seasonal activities 一 from the Battle Pass to special events, promotions and contests.

Battle Pass

We present the "Hidden War" Battle Pass with new rewards. Familiar mechanics are awaiting you: the opportunity to get up to 100% of progress by completing simple daily tasks, free access and special weekly missions for those who want to give it their all.

After fully completing the Battle Pass, you will receive permanent weapon models from the "Pyrite" and the "Hidden War" series, a lot of crafting cards (including free ones), with which you can create even more guns in the crafting system, camouflages, thematic achievements and charms, boosters as well as consumables for combat.

Other

  • Updated the list of available weapons in the crafting system.

Content Changes

Weapons

  • "Sandstone" skin: now increases the overall sprint duration bonus up to 60%.

 

PvP

  • We added the possibility to independently launch the "Battle Royal" mode in custom rooms. We would like to remind you that the combat statistics displayed in a soldier's profile are not taken into account in such rooms. In addition, the progress of in-game achievements will not count.

Other

  • Improved the resolution of weapon icons in the game interface.
  • Updated the seasonal image on the startup screen.
  • Updated the in-game texts and descriptions.

Bug Fixes

Important

  • Fixed a number of vulnerabilities, due to which some users received an unfair game advantage (for example, when some players saw enemies through the walls).
  • Fixed several causes of spontaneous crashes of the game client during Special Operations and PvE missions.

Weapons and gear

  • AUG A3 9mm XS Custom "Sandstone" and Howa Type 89 Custom "Umbra": fixed a bug due to which players could observe short-term freezes when picking up the weapons from the ground or using them.
  • CDX-MC Kraken "Highwayman": fixed a visual error, due to which the glare did not match the surrounding environment on one of the scopes, and was displayed incorrectly in different positions.
  • M4A1 Custom: now, by default, the weapon has a flame suppressor mounted when first equipped (as shown on the icon).
  • AUG A3 9mm XS Custom "Sandstone": fixed the display of the sight.
  • Fixed a bug, due to which some sights for the sniper rifles had no aiming mark.
  • Fixed an attachment bug, due to which, in some cases, gun sights had missing textures in the aiming mode.
  • Golden Ruger Mk IV Lite, Golden Fostech Origin-12: fixed a bug due to which eliminating opponents could not be counted towards the progress of some achievements.
  • Karambit "Pharaoh": fixed a bug due to which there was no special animation when idle.
  • MAG-7 Special, MAG-7 Special "Highwayman": fixed a bug due to which, an incorrect character pose and animation were displayed when switching to the secondary weapon and back, when viewed from theh third person.
  • AMB-17 "Sandstone": fixed a visual error due to which an incorrect name and description were displayed in the Inventory and in the store.
  • AMB-17 "Sandstone", AUG A3 9mm XS Custom, AUG A3 9mm XS Custom "Sandstone": fixed a bug due to which it was impossible to equip some charms on the models.
  • Fixed a bug due to which the bonuses of the "Salamander" set could not be activated when using the AS50.
  • Karambit, Golden Karambit: fixed a bug due to which, in the first person view, the audio track was not synchronized with the animation when idle.
  • The rarity of some models has been changed.
  • M16A3 Custom: fixed a bug due to which the weapon could not be equipped in the Inventory.

Other

  • Fixed a bug due to which the open window with the age rating during matches was incorrectly closed after pressing the ESC key or ignored the command entirely.
  • Fixed a visual bug, due to which, in some cases, after the player's death weapon textures could be displayed in the air.
  • Fixed a visual error due to which, in some cases, attachments hung in the air for a couple of seconds separately from the weapon if the character climbed an obstacle.
  • Fixed a bug due to which eliminations from new weapons were not taken into account in the progress of some achievements.
  • Fixed a bug due to which in the spectator mode, a live player saw the enemy, but the spectator did not.
  • Fixed a bug due to which some character models could be missing from the pedestal on the post-match statistics screen.

Known Bugs

  • Players may experience short-term freezes.
  • Incorrect localization: some game texts and descriptions may be absent or inaccurate.

Good luck on the battlefield!

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